Technical Artist (Unity) — Real-Time 3D Lighting & VFX

Company: 1956 Individuals
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Job Description:

1956 Individuals is seeking a Technical Artist to join their expanding team in Cambridge/Suffolk. This role involves crafting shaders, VFX, and lighting using Unity and Shader Graph, working on innovative AI-powered 3D characters.

Candidates should have 4+ years of experience in Unity, with a solid grounding in lighting and shading. The position offers the opportunity to influence the development of cutting-edge interactive experiences within a dynamic tech environment.

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Posted: June 13th, 2026