Overview
The UK GPU team works on IPs that are part of Apple’s world-class GPU designs for Apple Silicon SoCs. We are seeking highly motivated, innovative and confident individuals to join us in the GPU Platform Architecture Team. You will be at the centre of a chip design effort working with all disciplines, with a critical impact on getting high performant products to millions of Apple customers efficiently.
Location
This internship can be based in London Bishopsgate, St Albans or Cambridge. You may express your location preferences if selected for interview.
Start Dates
Winter 2025 or Spring / Summer 2026.
Key Dates
- Applications will close by mid-October.
- Initial interviews will take place in October, with final round interviews in November.
Description
Are you ready to be at the forefront of architecting the next generation of Apple GPUs? This role will require you to analyze the performance of existing and future looking workloads and propose, alongside with world-class GPU and SoC Architects, new features and research on novel ideas to boost to new heights the performance of our GPUs. To do so, you’ll use performance and energy models to evaluate, iterate and tune the different ideas until the proposal is mature enough to be presented to senior GPU Architects to decide on its feasibility. You’ll also cross-collaborate as a larger architecture and performance team to maintain and improve the simulation environment and look for ways to boost the productivity of the entire team.
Preferred Qualifications
- Knowledge of performance modelling, logic design and power
- Curiosity about machine learning and classification algorithm
- Experience optimising rendering/parallel compute algorithms, drivers and/or compilers for one or more GPU architectures
- Prior experience on hardware architectural modelling and hardware description languages
- Experience with one or more GPU APIs (Metal, DX12, Vulcan, CUDA, OpenGL, OpenCL)
- Knowledge of performance simulation environments
Minimum Qualifications
- Currently pursuing a BS, MS, or PhD in Computer Science, Electrical Engineering, Computer Engineering, Electrical and Computer Engineering, or a related field.
- At the end of the internship, you must return to school to continue your education or the internship must be the last requirement for you to graduate.
- Strong coding skills including object-orientated programming with C and C++
- Knowledge of scripting languages such as Perl, Python or Ruby
- Strong understanding of common data structures, algorithms, and design patterns
- A curiosity about GPU / CPU / SOC architecture and micro-architecture
- Strong interpersonal and analytical skills, with an ability to make data driven decisions
- Ability to work well within a team and be productive under tight schedules
Equal Employment Opportunity
Apple is an equal employment opportunity employer. As a registered Disability Confident employer, we will work with applicants to make any reasonable accommodations. Apple will consider for employment all qualified applicants with criminal backgrounds in a manner consistent with applicable law. Learn more
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