Technical Artist

Company: Russell Tobin
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Job Description:

Technical Artist (Unity / VFX / VR) – Remote UK – Contract

We’re looking for an experienced Technical Artist with strong Unity and VFX expertise to join a growing team working on a leading VR gaming project. This is an opportunity to help deliver high-quality visuals while ensuring excellent performance across VR platforms.

Location: Remote (UK)

Contract: Until December 2026

Rate: £35.58/hr PAYE

Responsibilities

  • Create and implement high-quality visual effects for gameplay and UI
  • Improve and define environment, VFX workflows, tooling, and shaders
  • Develop original textures, meshes, sprite sheets, and technical art assets
  • Contribute to hand-written HLSL shaders and rendering solutions
  • Optimise visuals for mobile and VR platforms
  • Resolve technical, visual, and performance-related issues
  • Collaborate closely with artists, designers, and engineers

Required Skills & Experience

  • 5+ years’ experience working with Unity
  • 2+ years’ experience as a Technical Artist
  • Strong VFX creation experience
  • Extensive knowledge of Unity tools including:
  • Particle Systems
  • VFX Graph
  • Animations
  • Timelines
  • Nested Prefabs
  • Material Property Blocks
  • Experience creating technical 2D and 3D assets using procedural DCC tools
  • Deep understanding of rendering pipelines and graphics optimisation
  • Experience with hand-written shaders (HLSL)
  • Strong mobile and VR optimisation experience

Highly Desirable

  • Experience creating original textures, meshes, sprite sheets, and shaders
  • Experience working on VR titles
  • Strong portfolio demonstrating VFX and technical art work

Interview Process

  • 2-stage interview process
  • Portfolio submission required with CV

If you’re interested, please send your CV and portfolio link for immediate consideration to aayushi.srivastava@russelltobin.com .

Candidates with strong VFX and Unity Technical Art experience will be prioritised.

Posted: June 11th, 2026