Machine Learning Engineer

Company: PlayStation Sony Computer Entertainment Europe Ltd.
Apply for the Machine Learning Engineer
Location: City of Westminster
Job Description:

We are looking for an independent, dedicated Machine Learning Engineer/Senior ML Engineer to join the Visual Computing Group (VCG) and contribute to redefining the world of game play and live streaming via advanced R&D. VCG’s mission is to design and deploy advanced neural networks and machine learning (ML) for game rendering and streaming systems of SIE that exceed the state-of-the-art in runtime efficiency, visual quality and latency.

Responsibilities

  • Develop and improve core generative models for graphics and video processing for a variety of applications, such as live video streaming, game rendering, etc.
  • Research and prototype new methods for graphics or video enhancement, and data generation pipelines from generative models.
  • Collaborate with team members on drafting publications and patent submissions.
  • Participate and assist the team in core R&D work with other teams within Sony Interactive Entertainment.

Qualifications

  • PhD or MSc in Computer Science, Electronic Engineering, Artificial Intelligence, Machine Learning, Computer Graphics or a related field, or equivalent skills evidenced by work experience in the specific domain of the post.
  • 3+ years of experience in demonstrable research experience in industry or academia.
  • Strong background in TensorFlow or PyTorch; Python and packages/libraries related to computer vision or graphics; evidenced by the development of advanced applications in image/video/graphics processing or computer vision (minimum 3 years for ML engineer, 5 years for Senior ML engineer).
  • Evidence of leading technical developments by at least 1 research publication in a top‑tier conference like CVPR, ECCV, ICCV, SIGGRAPH or similar.
  • Solid background in one or more of the following:
    • Neural network architectures, evidenced by knowledge of how to formulate and test advanced loss functions in neural network design.
    • Design and test of advanced convolutional, recurrent, transformer‑based, diffusion‑based or other neural network architectures in a task‑specific manner.
    • Experience in training, validation and evaluation of deep neural network models on large datasets, evidenced by experience in using Python libraries like HDF5 or similar.
  • Publications in top‑tier conferences and journals such as IEEE Transactions on Image Processing, IEEE Transactions on Circuits and Systems for Video Technology, conferences like IEEE CVPR/ICCV/ECCV, NeurIPS, ICML, ICLR, or similar.
  • Some theoretical understanding of the graphics pipeline, including coordinate transformations between frames of reference, PBR materials, rasterization, lighting, and ray tracing.
  • Experience in image processing theory and methods, evidenced by the development of practical designs in this area.
  • Some experience with 3D engines such as Unreal or Unity; in particular, generation of datasets, extraction of G‑buffers, motion vectors, etc.

Equal Opportunity

Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

Benefits

  • Private Medical Insurance
  • Dental Scheme
  • 25 days holiday per year
  • On Site Gym
  • Subsidised Café
  • Free soft drinks
  • On site bar
  • Access to cycle garage and showers

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Posted: June 18th, 2026