Product Manager (Design Software)

Company: No Regrets Studios
Apply for the Product Manager (Design Software)
Location: Bristol
Job Description:

PRODUCT MANAGER, DESIGN SOFTWARE

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No Regrets is recruiting a mid-level Product Manager to own the design software used across its UK studio network. A hands-on, ownership-oriented role based on-site in Bristol, full-time.

 Team      Product & Technology

 Reports to   Digital Operations / Founder

 Location    Bristol · On-site

 Seniority    Mid-level · 3–6 years

 Employment   Full-time

 Target start  Within 4 weeks of kick-off

 Salary     £55-65k PA

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ABOUT THE ROLE

No Regrets is one of the UK’s largest tattoo studio groups,

operating where creative craft meets modern business. We bring

together world-class artists with a growing portfolio of

technology, training, and brand products. Alongside No Regrets

Academy, our professional training programme, we are developing

proprietary design software built to serve our studios. This

role sits at the heart of that product effort.

We are looking for a mid-level Product Manager to take ownership

of the design software: a tool built for our studio network that

may widen its reach over time. You will work closely with

engineering to ship improvements to a live product while staying

close to what users actually need.

You will define what gets built, why, and in what order, acting

as the connective tissue between user insight, business goals,

and technical delivery. Quality and rigour matter here: testing

and QA are core to how the team operates.

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WHAT YOU’LL OWN

Five areas of ownership, from roadmap to release.

 1. OWN THE ROADMAP

   Maintain and prioritise a clear, evidence-based roadmap aligned to business goals. Translate strategy into executable plans with the founder and digital ops, and communicate trade-offs clearly.

 2. DRIVE USER DISCOVERY

   Build direct relationships with users to understand their workflow and pain points. Run regular discovery: interviews, usability sessions, feedback loops, synthesised into clear requirements.

 3. OWN QUALITY AND TESTING

   Champion a rigorous QA process: acceptance criteria, coordinated testing, nothing ships broken. Take personal accountability for what goes out the door.

 4. WORK WITH ENGINEERING

   Write clear specs and user stories that set engineering up to build the right thing. Run the sprint cycle alongside the studio and engineering team, and flag risks early.

 5. MEASURE AND ITERATE

   Define success metrics for each initiative. Analyse usage and feedback after launch to inform the next iteration, building a culture of shipping and learning.

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WHO WE’RE LOOKING FOR

ESSENTIAL

 – 3–6 years in product management, including ownership of a live software product.

 – Proven ability to run discovery, write specs, and ship iteratively with an engineering team.

 – Based in Bristol, or able to relocate, and happy working on-site with the team.

 – Strong communication: explains complex product decisions clearly, in writing and in person.

 – Self-directed and comfortable with ambiguity: builds structure where there is none.

HIGHLY DESIRABLE

 – Experience with design tools, creative software, or products for creative professionals.

 – Familiarity with AI-powered or generative product features, as a PM or technically.

 – Background in QA processes or test-driven product development.

 – Experience in a small team or startup, where you have worn multiple hats.

WHY THIS ROLE

 – Full ownership of a product used daily by a passionate creative community.

 – A small, senior team. No politics, no layers, just good work.

 – A seat in the Bristol studio, close to the craft and the team.

 – Direct access to real users across the UK studio network.

HOW TO APPLY

Send a short cover note and your CV or portfolio. We are most interested in how you think, so include something you have worked on in the past.

Posted: June 19th, 2026