Game Developer (Frameworks)

Company: Great Value Hiring
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Job Description:

Game Developer (Frameworks) ($80 – $120/hr)

Experience with MonoGame, libGDX, and/or Cocos2d-x is a must have

  • Design, build, and optimize game scenarios utilizing MonoGame, libGDX, and/or Cocos2d-x frameworks
  • Collaborate with AI researchers to develop and refine environments used for training advanced AI agents
  • Translate gameplay requirements into scalable, reusable code components
  • Debug and enhance existing codebases, ensuring quality, efficiency, and performance
  • Document technical designs and workflows clearly to support knowledge transfer across the team
  • Participate in code reviews, offering constructive feedback and sharing expertise in game framework best practices
  • Effectively communicate progress and challenges through strong written and verbal skills

Good Candidature

  • Professional experience developing games with MonoGame, libGDX, or Cocos2d-x
  • Strong programming skills in C#, C++, and Java, with the ability to adapt to related languages and technologies
  • Solid understanding of game architecture, optimization techniques, and cross-platform development
  • Proven ability to collaborate in a remote, distributed team environment
  • Excellent written and verbal communication skills—clear articulation is a must
  • Proficiency in debugging complex systems and maintaining clean, efficient code
  • Enthusiasm for leveraging game frameworks in support of AI research initiatives

Nice to Have

  • Direct experience working on AI agent or machine learning projects within a gaming or simulation context
  • Familiarity with the basics of AI model training and reinforcement learning environments
  • Contributions to open-source projects or gaming communities

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Posted: April 14th, 2026