GPU Software Engineer
£550/day Inside IR-35
Portsmouth – 3 days per week on site
Initial 4 month contract
We’re looking for a Software Engineer to work within a Space Systems Engineering team, developing custom parallel algorithms and accelerating the processing of large‑scale imagery and data on GPU platforms.
Key technical skills:
- C++ development and GPU programming frameworks
- Parallel programming concepts and GPU architecture
- Linux systems engineering
- Profiling and debugging tools for GPU code
What you’ll be doing:
- Designing and implementing parallel algorithms for GPUs where existing libraries aren’t sufficient
- Building GPU‑ready code for vectorisation, parallel execution and large‑scale data processing
- Offloading CPU‑heavy imaging, simulation or ML workloads onto multi‑GPU Linux systems
- Producing benchmarks, validating performance gains and ensuring numerical correctness
Experience with GPU acceleration in gaming or AI development is also relevant.
Reasonable Adjustments:
If you need any help or adjustments during the recruitment process for any reason, please let us know when you apply or talk to the recruiters directly so we can support you.
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