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You’ll be joining a brand-new specialist team of experts across software, product, content, and electronics, developing cutting-edge acoustic and visual technologies that use advanced projection and optimisation techniques to manipulate particles and create dynamic mid‑air visual effects.
What You’ll Be Doing
- Implement 3D model slicing algorithms to convert mesh data into path representations, similar to CAD or 3D printing toolchains
- Create intuitive internal tooling for non‑technical users, focusing on usability and rapid iteration of prototype features
- Integrate software with hardware control systems and design computational pipelines bridging authoring tools with physical display platforms
- Design and prototype GUI applications for authoring and editing animated 3D content
- Collaborate closely with multidisciplinary teams to evolve prototype tools into customer‑facing products
What’s required for this C++ Graphics Software Engineer opportunity
- Strong experience in C++.
- Proven capability with 3D graphics in OpenGL and OpenC.
- Experience in optimisation, particularly in path planning.
- Solid understanding of real‑time tracking, projection mapping, and geometry‑based visual algorithms.
- Background in simulation, graphics, or optimisation systems applied to physical prototypes.
Seniority level
Entry level
Employment type
Full‑time
Job function
Engineering and Information Technology
If you have graphics experience and you’re looking for a new role within an exciting small company, please apply to learn more.
Contact Jack Bird at IC Resources for this role.
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