Senior Software Engineer

Company: The Multiplayer Group
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Job Description:

senior software engineer – backend services

You’ll be working in a team of backend engineers across MPG. We deliver, deploy and help integrate backend services alongside external co-dev clients as part of industry leading game projects, and collaborate to define solutions and implement features on time and to a high standard.

We’re also developing an internal tool used across MPG, as well as growing our pool of AWS Certified engineers – both of which you will be involved with when you join us.

Work with the team lead and stakeholders to estimate and prioritise work

Work alongside peers to iterate on solutions that fit requirements

Keep the project lead and producer apprised of revised estimates and delivery times

Promote and maintain high standards and process: tests, CI/CD, documentation

Help and support team members in day-to-day work

Understand, maintain and expand existing code and develop new features or systems

What we’ll need from you:

Experience in game development and having worked on at least two game titles in a commercial setting developing server backends for AAA games, free-to-play (mobile) games, casino apps or similar

Experience releasing at least two backend services with a large number of concurrent users

Production experience with at least one of Java, Golang, C#, C++, Kotlin; experience with Python, Node.js and React is desirable

Experience with cloud platforms: Amazon Web Services, Google Cloud and Microsoft Azure; having an AWS Certification (Associate or above) would be advantageous

Experience with infrastructure as code tools, e.g. Terraform

Ability to independently create supporting documentation, designs, comments, etc

Ability to discuss technical and production matters

Excellent time management and ability to work autonomously

Experience building distributed applications

Attention to detail with ability to comprehend and follow direction

Clear communicator with the ability to verbalise conceptual thoughts and the willingness to accept constructive critique

Experience with Git or Perforce, or other source control software

Ability to adapt to new tools, languages, and concepts as required by the project

Knowledge of Microservices and Service Oriented Architectures (SOA), especially Kubernetes and Docker

Experience building a CI/CD pipeline to validate and test code

Awareness of security/cheating implications of technology choices

  • Experience using Gen AI for code generation

What would help:

Strong database experience with both SQL and NoSQL

Understanding of how a backend service integrates with the game – experience with Unreal or Unity would be useful but not required

Experience with high-scale distributed applications with a concurrent user base ranging in the hundreds of thousands, with high uptime, and performant services

An understanding of how to use LLMs to process and query structured and unstructured data

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Posted: April 17th, 2026