Company: Cloud Imperium Games
Location: Manchester
Posted: April 17th, 2026
As an Audio Programmer in our Manchester Studio you would be advancing the audio technology for a proprietary game engine powering a huge universe, covering the scale the sound of the movement of a player's clothing all the way to the roar of a capital ship.
You will also develop the audio technology that allows sound designers to bring a world to life, and refine the workflow that gives access to it.
All of this will be achieved using the latest PC hardware and APIs to produce a fast and scale-able suite of audio technology to power some of the most ambitious games ever developed.
Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We're currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history.
CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it's our differences that make it special.
#J-18808-Ljbffr