Company: Unity3d
Location: Cupar Muir
Posted: May 10th, 2026
Unity reaches the world on the next billion devices, from mobile phones to high‑end PCs. We enable creators whether they’re making their indie dream game or the next AAA mega‑hit. We need the help of people like you to make our Physics tools and runtime highly performant and scalable!
The Unity Physics team develops and maintains Unity's Physics systems. As a Software Engineer on the Physics Team, you will implement new features, iterate on existing features, and incorporate feedback from internal and external customers to improve performance, adaptability, and usability. Your work will help Unity users at every stage of their career to get the most out of our tools.
We collaborate with Unity engineering teams around the globe, write C++ in the Unity engine, C# in the scripting layer, and use a handful of additional technologies that come with the platforms that we support — such as PC, Mac, iOS, Android, Web, and consoles.
Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators. If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.
This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.
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