Requirements
- This role requires strong experience in C#, along with solid knowledge of C and C++ for low-level integration and performance-critical components
- Strong proficiency in C# and the .NET ecosystem (e.g., WinForms, WPF, or similar)
- Solid experience with C and C++ (memory management, pointers, native integration)
- Experience developing Windows desktop applications
- Familiarity with interop techniques (P/Invoke, C++/CLI, or similar)
- Understanding of software architecture and design patterns
- Experience with debugging tools for both managed and native code
- Knowledge of version control systems (e.g., Git)
- Strong problem-solving skills and attention to detail
- (Desirable) Experience working with SDKs or developer toolchains
- (Desirable) Familiarity with console development environments, especially Sony PlayStation platforms
- (Desirable) Knowledge of build systems (e.g., CMake, MSBuild)
- (Desirable) Experience with performance profiling and optimization
- (Desirable) Understanding of security and compliance requirements in SDK distribution
- (Desirable) Process Optimization: Continuously refine and improve program management processes to enhance efficiency and team productivity
- (Desirable) Experience in Game Industry
- (Desirable) Familiarity with game development, cloud platforms, DevOps, and CI/CD pipelines is a plus
What the job involves
- We are seeking a candidate to join our game integration platform to bring gameplay and platform experiences closer together! As a team member for the Partners Platform, you will have the opportunity to work at the intersection of Business and Engineering on the PlayStation SDK Windows Delivery tooling
- You'll be responsible for helping to develop SDK Manager Windows Application, co-ordinating with business and engineering to help improve the relationship between SIE and our Game development and publishing Partners.
- We are seeking a skilled C# Software Engineer to design and develop Windows-based applications that support the delivery and integration of SDK components for Sony PlayStation platforms
- Design, develop, and maintain Windows desktop applications using C# and the .NET framework
- Build tools and interfaces to support integration and delivery of PlayStation SDK components
- Work with native code (C/C++) to interface with low-level systems and SDK libraries
- Collaborate with cross-functional teams including platform engineers and SDK developers
- Debug, optimize, and improve performance across managed and unmanaged code
- Create and maintain technical documentation for internal tools and SDK workflows
- Ensure code quality through testing, code reviews, and best engineering practices
- Support build systems, packaging, and deployment of SDK-related deliverables
Requirements
- This role requires strong experience in C#, along with solid knowledge of C and C++ for low-level integration and performance-critical components
- Strong proficiency in C# and the .NET ecosystem (e.g., WinForms, WPF, or similar)
- Solid experience with C and C++ (memory management, pointers, native integration)
- Experience developing Windows desktop applications
- Familiarity with interop techniques (P/Invoke, C++/CLI, or similar)
- Understanding of software architecture and design patterns
- Experience with debugging tools for both managed and native code
- Knowledge of version control systems (e.g., Git)
- Strong problem-solving skills and attention to detail
- (Desirable) Experience working with SDKs or developer toolchains
- (Desirable) Familiarity with console development environments, especially Sony PlayStation platforms
- (Desirable) Knowledge of build systems (e.g., CMake, MSBuild)
- (Desirable) Experience with performance profiling and optimization
- (Desirable) Understanding of security and compliance requirements in SDK distribution
- (Desirable) Process Optimization: Continuously refine and improve program management processes to enhance efficiency and team productivity
- (Desirable) Experience in Game Industry
- (Desirable) Familiarity with game development, cloud platforms, DevOps, and CI/CD pipelines is a plus
What the job involves
- We are seeking a candidate to join our game integration platform to bring gameplay and platform experiences closer together! As a team member for the Partners Platform, you will have the opportunity to work at the intersection of Business and Engineering on the PlayStation SDK Windows Delivery tooling
- You’ll be responsible for helping to develop SDK Manager Windows Application, co-ordinating with business and engineering to help improve the relationship between SIE and our Game development and publishing Partners.
- We are seeking a skilled C# Software Engineer to design and develop Windows-based applications that support the delivery and integration of SDK components for Sony PlayStation platforms
- Design, develop, and maintain Windows desktop applications using C# and the .NET framework
- Build tools and interfaces to support integration and delivery of PlayStation SDK components
- Work with native code (C/C++) to interface with low-level systems and SDK libraries
- Collaborate with cross-functional teams including platform engineers and SDK developers
- Debug, optimize, and improve performance across managed and unmanaged code
- Create and maintain technical documentation for internal tools and SDK workflows
- Ensure code quality through testing, code reviews, and best engineering practices
- Support build systems, packaging, and deployment of SDK-related deliverables
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