Software Engineer (C#/Windows)

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Requirements

  • This role requires strong experience in C#, along with solid knowledge of C and C++ for low-level integration and performance-critical components
  • Strong proficiency in C# and the .NET ecosystem (e.g., WinForms, WPF, or similar)
  • Solid experience with C and C++ (memory management, pointers, native integration)
  • Experience developing Windows desktop applications
  • Familiarity with interop techniques (P/Invoke, C++/CLI, or similar)
  • Understanding of software architecture and design patterns
  • Experience with debugging tools for both managed and native code
  • Knowledge of version control systems (e.g., Git)
  • Strong problem-solving skills and attention to detail
  • (Desirable) Experience working with SDKs or developer toolchains
  • (Desirable) Familiarity with console development environments, especially Sony PlayStation platforms
  • (Desirable) Knowledge of build systems (e.g., CMake, MSBuild)
  • (Desirable) Experience with performance profiling and optimization
  • (Desirable) Understanding of security and compliance requirements in SDK distribution
  • (Desirable) Process Optimization: Continuously refine and improve program management processes to enhance efficiency and team productivity
  • (Desirable) Experience in Game Industry
  • (Desirable) Familiarity with game development, cloud platforms, DevOps, and CI/CD pipelines is a plus

What the job involves

  • We are seeking a candidate to join our game integration platform to bring gameplay and platform experiences closer together! As a team member for the Partners Platform, you will have the opportunity to work at the intersection of Business and Engineering on the PlayStation SDK Windows Delivery tooling
  • You'll be responsible for helping to develop SDK Manager Windows Application, co-ordinating with business and engineering to help improve the relationship between SIE and our Game development and publishing Partners.
  • We are seeking a skilled C# Software Engineer to design and develop Windows-based applications that support the delivery and integration of SDK components for Sony PlayStation platforms
  • Design, develop, and maintain Windows desktop applications using C# and the .NET framework
  • Build tools and interfaces to support integration and delivery of PlayStation SDK components
  • Work with native code (C/C++) to interface with low-level systems and SDK libraries
  • Collaborate with cross-functional teams including platform engineers and SDK developers
  • Debug, optimize, and improve performance across managed and unmanaged code
  • Create and maintain technical documentation for internal tools and SDK workflows
  • Ensure code quality through testing, code reviews, and best engineering practices
  • Support build systems, packaging, and deployment of SDK-related deliverables

#J-18808-Ljbffr”, “datePosted”: “2026-05-20”, “hiringOrganization”: { “@type”: “Organization”, “name”: “Deepstreamtech”, “sameAs”: “https://uk.whatjobs.com/pub_api__cpl__436989378__4861?utm_campaign=publisher&utm_medium=api&utm_source=4861&geoID=33” }, “jobLocation”: { “@type”: “Place”, “address”: { “@type”: “PostalAddress”, “addressLocality”: “London” } } }
Company: Deepstreamtech
Apply for the Software Engineer (C#/Windows)
Location: London
Job Description:

Requirements

  • This role requires strong experience in C#, along with solid knowledge of C and C++ for low-level integration and performance-critical components
  • Strong proficiency in C# and the .NET ecosystem (e.g., WinForms, WPF, or similar)
  • Solid experience with C and C++ (memory management, pointers, native integration)
  • Experience developing Windows desktop applications
  • Familiarity with interop techniques (P/Invoke, C++/CLI, or similar)
  • Understanding of software architecture and design patterns
  • Experience with debugging tools for both managed and native code
  • Knowledge of version control systems (e.g., Git)
  • Strong problem-solving skills and attention to detail
  • (Desirable) Experience working with SDKs or developer toolchains
  • (Desirable) Familiarity with console development environments, especially Sony PlayStation platforms
  • (Desirable) Knowledge of build systems (e.g., CMake, MSBuild)
  • (Desirable) Experience with performance profiling and optimization
  • (Desirable) Understanding of security and compliance requirements in SDK distribution
  • (Desirable) Process Optimization: Continuously refine and improve program management processes to enhance efficiency and team productivity
  • (Desirable) Experience in Game Industry
  • (Desirable) Familiarity with game development, cloud platforms, DevOps, and CI/CD pipelines is a plus

What the job involves

  • We are seeking a candidate to join our game integration platform to bring gameplay and platform experiences closer together! As a team member for the Partners Platform, you will have the opportunity to work at the intersection of Business and Engineering on the PlayStation SDK Windows Delivery tooling
  • You’ll be responsible for helping to develop SDK Manager Windows Application, co-ordinating with business and engineering to help improve the relationship between SIE and our Game development and publishing Partners.
  • We are seeking a skilled C# Software Engineer to design and develop Windows-based applications that support the delivery and integration of SDK components for Sony PlayStation platforms
  • Design, develop, and maintain Windows desktop applications using C# and the .NET framework
  • Build tools and interfaces to support integration and delivery of PlayStation SDK components
  • Work with native code (C/C++) to interface with low-level systems and SDK libraries
  • Collaborate with cross-functional teams including platform engineers and SDK developers
  • Debug, optimize, and improve performance across managed and unmanaged code
  • Create and maintain technical documentation for internal tools and SDK workflows
  • Ensure code quality through testing, code reviews, and best engineering practices
  • Support build systems, packaging, and deployment of SDK-related deliverables

#J-18808-Ljbffr…

Posted: May 20th, 2026