Technical Artist

Company: Independent Games Developers Association Limited (TIGA)
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Location: Newcastle upon Tyne
Job Description:

Technical Artist – Console/PC Games Studio – North East

A North East based Games studio is currently looking for a Technical Artist to work on a range of new titles on Console/PC platforms. The studio is renowned in the industry for creating high end games and has continually set the bar in the market on both single and multiplayer titles.

As the Technical Artist you will collaborate with the current Art Director to help bridge the gap between artists and engineers, ensuring an efficient art pipeline and optimised game and systems. You will also help develop tools to streamline development processes, helping keep things moving in a small collaborative team.

The role is complementary for someone looking for creative freedom and a chance to leave their thumbprint on a series of multiplatform projects, overseeing features from concept to completion.

The studio offers a range of benefits which include flexible working hours, pension, enhanced maternity and paternity packages, life and health insurance, free games/merch and a generous holiday allowance. This role is 100% remote (indefinitely) or can be hybrid if you prefer some onsite days.

You must be based in and eligible to work in the UK already as we are unable to sponsor visas.

Salary range: £27,000-£40,000

Requirements

  • Experience as a Technical Artist in the games industry on mobile, PC or console games
  • Strong Unity 3D or Unreal Engine experience and a good technical understanding of their features
  • Good knowledge of one scripting language – Python, C#, or Maxscript
  • Shader development experience
  • 3DS Max or Maya experience
  • Experience creating VFX shaders, particle systems would be a bonus
  • An online portfolio showing your past/current work

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Posted: May 30th, 2026