Role Description
We are seeking a creative and technical content artist to join our growing team of multidisciplinary creatives and technologists. You’ll play a key role in shaping high-quality visual content and technical pipelines across both offline and real-time workflows, contributing from early-stage concept and pitch through to delivery.
Salary: up to £43k depending on experience
Travel: Required (UK & International)
Start Date: ASAP
Applicants must have the legal right to live and work in the United Kingdom at the time of application. Unfortunately, Bild Studios Ltd is unable to provide visa sponsorship for this role.
Company Description
Bild Studios are pioneers in large-scale video experiences, visual engineering, immersive content creation, and virtual production. We deliver technically advanced visual solutions for some of the world’s most ambitious productions – from live experiences and broadcast to virtual and mixed-reality environments.
Bild Studios is also the creator of MARS Volume – a 12,000 sqft West London-based Virtual Production (VP) studio facility that provides a full-service boutique solution for both traditional and disruptive film & TV makers across projects of all sizes and budgets.
Key Responsibilities
- Creating motion graphics for live installations, based on 2D and 3D workflows
- Producing high-end visuals and renders for pitch documents and client presentations.
- Building and preparing 3D assets, including modelling, retopology for real-time use, UV mapping, and PBR material creation.
- Work confidently in Unreal Engine to support real-time content, visualisation, and workflow development.
- Contribute to the design, improvement and R&D of content pipelines, ensuring efficient and scalable workflows across projects.
- Contributing to content creation across immersive, spatial, and virtual production projects.
- Collaborating closely with creative, technical, and production teams to deliver cohesive and high-quality outputs.
- Working closely with production and technical teams for various projects and deliveries
Skills & Experience
- Strong experience in motion design (2D & 3D), ideally within immersive, live, or spatial projects.
- A highly developed creative eye and strong visual sensibility.
- Proven experience with 3D asset pipelines for real-time environments.
- Ability to produce polished, presentation-ready visuals to a high standard.
- Strong working knowledge of Unreal Engine, with confidence in real-time workflows.
- Experience in other real-time graphics systems such as Notch and/or Touchdesigner is welcome
- Comfortable operating across both creative and technical domains, with a problem-solving mindset.
- A confident communicator – verbally and in writing – able to engage with both internal teams and clients.
- Actively interested in building efficient content pipelines, including exploration of AI-driven workflows.
- A strong portfolio demonstrating motion graphics, asset creation, and Unreal Engine work.
- Ability to manage multiple tasks, projects and deadlines at the same time
- Strong attention to detail
- Comfortable working in a fast-paced environment with changing priorities
- Positive, calm and solutions-focused attitude
- Able to work independently while also being a collaborative team player
- Personable and good sense of humor
Desirable
- Confident using Google Workspace and Slack
- Experience using project management tools such as Asana or similar would be beneficial
- Experience working within immersive experiences, live events, virtual production, or spatial computing environments.
About You
This role could suit someone with a background in motion design, real-time content creation, visual effects, virtual production, immersive experiences or digital media who enjoys working across both creative and technical disciplines. It may appeal to a Motion Designer, Unreal Engine Artist, Technical Artist, Creative Technologist or similar who is looking for an opportunity to create ambitious visual experiences using cutting-edge tools and technologies.
The ideal candidate will be equally comfortable discussing creative ideas and implementing technical solutions. They will have a strong visual eye, enjoy creating high-quality content and be interested in how emerging technologies can enhance creative work. Comfortable moving between creative problem-solving and technical execution, they will help bring ideas to life from concept through to delivery.
They will be organised, proactive and confident managing multiple projects and deadlines whilst maintaining a high level of attention to detail. The role requires someone who can work independently when needed, whilst also collaborating effectively with designers, producers and technical teams.
A strong interest in real-time graphics, immersive technologies and AI-driven workflows is key to this role. The ideal candidate will enjoy working at the intersection of creativity and technology and thrive in an environment where ideas are shared, challenged and developed together.
What We Offer
A dynamic, forward-thinking environment at the forefront of creative technology.
The opportunity to work on cutting-edge immersive and real-time projects.
Hybrid working, with a minimum of 3 days per week at our Farringdon. Occasional presence at our virtual production studio MARS Volume, based in Ruislip (West London),
Competitive salary based on experience.
Ongoing training and professional development opportunities.
Opportunities to contribute to wider R&D and development projects across the business
How to Apply
Please apply through this LinkedIn post only. Applications submitted through other channels will not be considered.
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