Remote Unreal Technical Artist: Pipelines & RealTime Shaders

Company: Mythwright
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Job Description:

Mythwright is seeking a Technical Artist to bridge art and engineering by building asset pipelines for external data sources in their game. The role requires a proactive individual to ensure high-end visual fidelity using Unreal Engine.

You will collaborate closely with the team, ensuring technical standards are met and helping to manage technical art issues efficiently. This is a remote position available to candidates within the UK & Europe.

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Posted: July 7th, 2026