YO AI Labs is seeking a Game Tools & Modding Engineer for remote work to advance rendering, engine-level features, and real-time graphics systems. You will work on high-performance graphics pipelines and toolchains across DX11/12, Vulkan, OpenGL, and related APIs.
You will design engine components, optimize CPU/GPU performance, and collaborate with designers and engineers to ship robust graphics features. Strong C++ and Unreal Engine experience are essential for this role.
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