We are currently partnered with an innovative semiconductor company developing next‑generation GPU IP for mobile, AI, automotive, consumer electronics, and high‑performance computing platforms. As part of a growing GPU software team, they are looking to hire Senior & Staff GPU Driver & Systems Software Engineers to develop and optimise low‑level GPU software, graphics drivers, firmware, and system software that maximises the performance of cutting‑edge GPU architectures.
Key responsibilities
- Develop and optimise GPU drivers, kernel-mode software, and firmware for next-generation graphics and compute platforms
- Design and implement features across graphics and compute APIs including Vulkan, OpenGL ES, OpenCL, and DirectX
- Analyse and optimise GPU performance, memory management, scheduling, synchronisation, and execution efficiency
- Collaborate closely with GPU Architecture, Microarchitecture, Compiler, and Modelling teams to influence future GPU designs
Key requirements
- Strong commercial experience developing GPU drivers, graphics systems, or low-level systems software
- Strong understanding of GPU architecture, graphics pipelines, memory hierarchies, scheduling, synchronisation, and performance optimisation
- GPU performance profiling and optimisation
- Compiler or runtime development for GPUs or AI accelerators
Keywords
GPU Drivers / Vulkan / OpenGL ES / OpenCL / DirectX / C++ / C / Linux Kernel / Kernel Development / Firmware / Graphics Drivers / GPU Architecture / Graphics Pipeline / Memory Management / GPU Scheduling / Performance Optimisation / Low-Level Systems Software / Embedded Graphics / AI Accelerators / Semiconductor / Hardware Software Co‑Design / GPU Compute / Mobile GPU / SoC Development
If you are interested in this position, please send your CV to Alistair@eu-recruit.com
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